Teutons
Key points
- Great for active players
- Suits offensive play
- Cheap troops
Details
- Troops – medium speed, low build costs, fast time to train
- Merchants - slow (12 f/h), high capacity (1000 resources)
- 20% cranny dip for all units attacking with hero
Special buildings
- Brewery provides attack bonus during celebrations
- Earth Wall is difficult to destroy
Simple strategy
- Clubswingers are quick and cheap to build and so easily replaced
- Easy to raid local villages for a profit
- Cheap Chiefs for taking villages from others
Advanced strategy
- While troops are cheap, they are not fast and so Teutons are best for close range attacks
- Higher troop numbers are needed to succeed for many long distance attacks and will be relatively expensive to feed
- Teuton Spearfighters are strong defense against cavalry – combined with the Roman Praetorian they are efficient, strong defense
- Scouts are weaker but cheaper to feed than the Gaul and Roman equivalents
- Earth Wall is difficult to destroy, but the defense bonus is low
- Use the Brewery bonus carefully, the offense bonus balances against less powerful chieftains and catapults that hit randomly
For a list of all troops visit our Teuton Troops page.