Animaux
Wild oasis hold wild animals (nature) before they are occupied. For each animal, one resource per hour will be produced up to 5000 resources for a 25% oasis, or 10000 for a 25%/25% or 50% oasis. Once an oasis has been cleared of animals and has been reinforced with at least one unit, it counts as occupied and will belong to a kingdom instead. For information about player-controlled oasis check out our page on Oases. Animals can be cleared by attacking/raiding or by equipping your hero with Cages to capture them. If you capture them, your hero will bring them home to your village. The animals will defend your village but will not eat your crop. If all troops are cleared from an occupied oasis and it is not assigned to any embassy, it will become a wild oasis again. The table below gives you the statistics of each of the different animals:
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10 | 25 | 20 | 20 | 0 | ||
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20 | 35 | 40 | 20 | 0 | ||
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60 | 40 | 60 | 20 | 0 | ||
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80 | 66 | 50 | 20 | 0 | ||
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50 | 70 | 33 | 20 | 0 | ||
|
100 | 80 | 70 | 20 | 0 | ||
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250 | 140 | 200 | 20 | 0 | ||
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450 | 380 | 240 | 20 | 0 | ||
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200 | 170 | 250 | 20 | 0 | ||
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600 | 440 | 520 | 20 | 0 |