Building cost (level 1)
The trapper offers additional protection for your village. With this building you are able to produce traps. In case your village is attacked, the attacking units are caught by the traps and therefore can't participate in the attack. Caught units will not starve, since they still consume the crop of their home village. A single trapper can catch up to 400 units.
To free caught units, you can not use a raid, but have to attack the village. All used traps will be destroyed, if the attack is successful and have to be rebuilt. However, if you dedice to release the caught units on your own, all traps will be repaired over a time period (depending on the amount of traps).
If units are freed in a successful attack, 25% of them die. The owner of the units also has the possibilty to dismiss the units. They will starve instantly in the traps. Both options (releasing and dismissing) can be executed in the rally point.
For a detailed overview on all building times depending on the level of your , please see the list below: