Raid
You can raid other players as long as they are not in beginner’s protection or banned.
In order to raid another player, you will need troops and a target. A target can be chosen by using the map, the statistics tab or by entering the name or coordinates of the village/city you want to raid in the Rally Point.
The difference between a normal attack and a raid is the fact that a normal battle will be fought until one of the armies is dead, while raids will have a chance to do only partial damage to both armies depending on the strengths of the opposing troops. The purpose of a raid is to steal resources.
The troops will do battle until the sum of losses on both sides is 103.2%. This is to make it possible for the defending troops to kill the entire attacking force if they are powerful enough. As long as at least 1 attacking troop survives the raid it is possible for resources to be stolen and for the attacker to see the defending troops.
NOTE: Treasures can’t be stolen by a raid.
Siege troops, such as Catapults and Rams, are not active in a raid. It is also impossible to steal treasures or lower loyalty with a raid.
Trappers will capture raiders. A successful attack is needed to free the captives. A successful attack will release the captured troops, including those that have just been captured during the same attack and any troops belonging to a member of the same alliance? as the attacker. Only Gauls can construct Trappers. The only way to tell if a Gaul has traps is to test it out by raiding or attacking them. But always remember that you may lose troops finding out if the player has traps. Until you know if a Gaul has traps, it is better to send attacks over raids.
How to send a raid
In the Map view, click on the village you wish to raid. Select "Send troops". Next enter the number of troops you wish to send and select "Attack: Raid". Click “Continue”.
Then click “Send” and the troop(s) will be sent.
The report will give you the results of your raid.
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