Acquiring Villages
Have you arrived at the quest where you have to found your second village? Or looking to get a new village without the hassle of settlers? In today's topic we shall discuss the different methods by which players may acquire villages.
Acquiring Villages- General
In Travian: Kingdoms (as well as Travian: Legends) any given player might acquire a village by either of the following ways.
Settling
- This is the simplest way to get a new village and is generally recommended for beginners.
- In settling, a player makes a new village from scratch and develops it.
- Settling is very cheap and takes less time.
- To settle you need to have enough culture points and three settlers.
- Any free slot (IE: not wilderness or another player's village) on the map may be used to settle.
- A special troop mode called 'Settle' is there which can only be done with Settlers.
- Settlers do not need to be researched.
Chiefing
- Chiefing generally is not recommended for beginners and is very complicated to understand.
- In chiefing a player 'takes' a village from another player and it already has whatever the other player built.
- Chiefing is very, very expensive and takes a lot of time.
- To chief a player requires a senator/chief/chieftain.
- Only a village belonging to a player may be used.
- Senators/Chiefs/Chieftains need to be researched.
Loyalty & Conquering
- At the start, a village has 100 loyalty and a city has 200 loyalty.
- By repeatedly attacking a village/city by an administrator its loyalty can be brought to 0.
- You need to select the mode 'Attack'
- You need to have enough culture points.
- To conquer a city you need twice as many CPs as that of a village.
- Big celebrations can increase the loyalty increase/decrease in the village of the defender/attacker.
- A Residence or Palace in a village increases the loyalty, making it harder to conquer.
Units required for acquiring villages
Settler
- Settlers are required to Settle.
- A Palace can train 3 at levels 10, 15 & 20.
- A Residence can train 3 at levels 10 & 20.
- You need 3 settlers to found a village.
- Settlers have excellent carrying capacity of 3000 resources per unit.
Administrator
- Administrators are required to Conquer.
- A Palace can train 1 at levels 10, 15 & 20.
- A Residence can train 1 at levels 10 & 20.
- Roman Senators can lower the loyalty quicker.
- Teuton Chiefs are cheap to make.
- Gaul Chieftains are faster.
- To research an administrator you need a level 20 Academy as well as a level 10 Rally Point (level 5 for teutons).
Culture Points
- Basically, Culture Points (CPs) are simple restrictions to limit the amount of villages you can have.
- You require 1 culture point expansion slot to found or conquer a village.
- You require 2 culture point expansion slots to conquer a city.
- Founding a city does not consume a residence/palace expansion slot, however it does consume a culture point expansion slot.
Palaces, Residences & Expansion Slots
- Expansion slots are when your are able to train Settlers or Administrators in a Palace or Residence at certain levels.
- A Palace can train 3 settlers or 1 administrator at levels 10, 15 & 20.
- A Residence can train 3 settlers or 1 administrator at levels 10 & 20.
- Please note that the expansion slts are tied to the village and not the building.
- You can have either a Palace or Residence in your village at a time.
Conclusion
- A village can be acquired by means of settling or conquering.
- To settle you need 3 settlers and enough culture points.
- To conquer you need 1 administator and enough culture points.
- Settlers do not have to be researched.
- Administrators have to be researched.
- Culture points limit the number of villages a player can have.
- A Palace can train 3 settlers or 1 administrator at levels 10, 15 & 20.
- A Residence can train 3 settlers or 1 administrator at levels 10 & 20.